Enum ImpactTypeFeedback
A concrete UIFeedbackGenerator subclass that creates haptics to simulate physical impacts. iOS 10+ https://developer.apple.com/documentation/uikit/uiimpactfeedbackgenerator
Namespace: ImpulseVibrations
Assembly: Assembly-CSharp.dll
Syntax
public enum ImpactTypeFeedback
Fields
| Name | Description |
|---|---|
| IMPACT_HEAVY | The mass of the objects in the collision simulated by a UIImpactFeedbackGenerator object. A collision between large, heavy user interface elements. iOS 10+ https://developer.apple.com/documentation/uikit/uiimpactfeedbackgenerator/feedbackstyle |
| IMPACT_LIGHT | The mass of the objects in the collision simulated by a UIImpactFeedbackGenerator object. A collision between small, light user interface elements. iOS 10+ https://developer.apple.com/documentation/uikit/uiimpactfeedbackgenerator/feedbackstyle |
| IMPACT_MEDIUM | The mass of the objects in the collision simulated by a UIImpactFeedbackGenerator object. A collision between moderately sized user interface elements. iOS 10+ https://developer.apple.com/documentation/uikit/uiimpactfeedbackgenerator/feedbackstyle |
| IMPACT_RIGID | The mass of the objects in the collision simulated by a UIImpactFeedbackGenerator object. iOS 13+ https://developer.apple.com/documentation/uikit/uiimpactfeedbackgenerator/feedbackstyle |
| IMPACT_SOFT | The mass of the objects in the collision simulated by a UIImpactFeedbackGenerator object. iOS 13+ https://developer.apple.com/documentation/uikit/uiimpactfeedbackgenerator/feedbackstyle |